The Plucky Squirefollows the adventures of Jot and his friends as they fight various enemies to stop Humgrump. After progressing through the fourth chapter by solving slightly complicated puzzles such as theDay and Nightime puzzle, players will find themselves in Artia City, where Queen Chroma resides.

Inside Artia, upon exploring the left side of the map, Umber will introduce himself and explain to the players how his Rubboinks rolled away. Some rolling piggies are easy to find, but players might have to think outside the box to locate a few.

Where to Find All Rubboinks in The Plucky Squire 1

All Rubboink (Umber’s Pigs) Locations In The Plucky Squire

The following table includes the locations of the six Rubboinks rolling around Artia.

Location

1

The first Rubboink is located to the left of Umbernear the purple Fruit shop. Pick up the Rubboink, take it back, and drop it inside the fence of Umber’s Farm.

Where to Find All Rubboinks in The Plucky Squire 2

2

Go down from where Umber is standing and head inside thebrown buildingto find the second Rubboink. The building is locatedto the right of Ren the Dog, who is wearing a bowler hat.

Where to Find All Rubboinks in The Plucky Squire 3

3

The third Rubboink is located on the right side of Artia,next to the massive sleeping piggy. If you are confused, just look for a restaurant that looks like atube of toothpaste. The Rubboink is above this building.

Where to Find All Rubboinks in The Plucky Squire 4

4

The fourth Rubboink isinside the Art Museum, located to the right of the fountain. Head inside and pick up the Rubboink roaming around.

Where to Find All Rubboinks in The Plucky Squire 5

5

For the remaining two Rubboinks, you will have toenter the 3D world. Apporach Ren the dog to find that it is sitting on a portal. You need to move that dog! Head right to find its Master,Mr. Magri, standing next to the pond wearing a black suit and hat. Mr. Magri will not be able to help you at the moment, so head over toBerryinside the Fruit shop. He will give you an apple that you may take over to Mr. Magri, after which he will tell you how to move the dog. Return to the dog, then interact with the portal once it is accessible. In the 3D world, head left, and at the corner of the page, you can find another portal to enter. Bring the Rubbionk out and head back to Umber’s Farm.

Where to Find All Rubboinks in The Plucky Squire 6

6

For the sixth Rubboink, head to the right of the page to find aportal near the pond. Enter this portal and bring the Rubboink back to Umber.

Where to Find All Rubboinks in The Plucky Squire 7

After bringing back each Rubbionk,the game will Autosave, allowing you to Quit and resume from the same point.

Entering The 3D World For Tiny

After you drop the sixth Rubboink inside the Farm, Umber will ask you to getTiny, a giant piggy, to reach themud bathbehind the Farm. Enter the 3D world and head north to find three enemies. Deal with them and head up the ramp to find a few flying enemies. Head to the green paper on the wall and interact with the portal to enter it. Exit the portal and head left, going past the tall building with the locked door. Keep following the path to reach the top, where you will findthe keythat you must take back to the locked door.

There are numerous trees, bushes, and more inside the Desk that you canhit to acquire more Light Bulbsneeded for upgrades and to purchase Art Scrolls.

The Plucky Squire Tag Page Cover Art

Acquiring The Tilt Gloves

Inside the building, you must go up numerous floors to reach the item. For the first floor, the portal is right next to the stairs, but there is a locked gate. To find the key, go over to the cupboard on the right. Smack it once so the key drops, and you’re able to pick it up. The second floor will also have a locked door, so exit the portal and hit the bed. This reveals a portal allowing you to enter the room on the left. Deal with the enemy and jump on the bed to reach the key on the right shelf. Bring back the key and unlock the door.

The third floor has a contraption thatunlocks after you defeat all the enemies. Exit the portal, defeat the enemy on the right, and hit the washing machine to find another enemy. Inside the left room, two enemies are sleeping on the couch. Defeating them will lower the contraption, allowing you to proceed to the fourth floor. The fourth floor is quite simple; all you have to do is pull the yellow block to the left to enter the portal. Go up to the roof, exit the portal, and drop down through the open skylight on your right. Acquire theTilt Gauntletsthat allow you to Tilt the book in both directions. Head back to the left side of the book, causing the piggy to roll left to the mud bath.

Head inside and talk to Umber, who will thank you and give you anArt Scroll to reward your work. You can proceed to the main story after this quest is done.