As part ofThe Mysterious Riftsmain story quest inZelda: Echoes of Wisdom, the princess will need to get through theStilled Suthorn Forestto make it to theSuthorn Ruins, the first major dungeon in the game. If you need help with all the puzzles in the ruins, we have a guide here just for you.

We’ll also show you where to find allchests in the Suthorn Ruins, theBoss Key, and how to actually beat the boss without much trouble.

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Suthorn Ruins Dungeon Walkthrough (1F) - Echoes of Wisdom

From the entrance of the dungeon (with the fast travel waypoint), head into the first room. Tri will teach you how to Bind it to objects and monsters.

Press the X button toshoot Tri at the boulderand then drop it into the abyss. Step on the button to open the locked door and head into the room.

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Suthorn Ruins Chest 1

In this next area, you’ll find a boulder on a ladder. Before going down, move the boulder into the space in the upper left with Bind, giving you a walkway towards a room to the west.

Use Tri’s Bind power to pull thetreasure chestout of the dirt. The chest has five portions ofRadiant Butter.

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Head back to the room with the ladder and enter a 2D area with a bunch of spiders. You can climb the web left behind to get around the dungeon.

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You’ll spot a chest towards the top of the area. You can reach it by defeating one of the spiders to learn theStrandtula Echoand summoning one to give Zelda some verticality. The chest will have the Dungeon Map for Suthorn Ruins (and the surrounding Still World).

Keep heading to the right and climb the ladder to enter the 1F again.

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Break the pots (we found some refreshing grapes) and thenuse the Strandtula Echoto reach the higher platforms. (you’re able to probably use beds or something, too.) Now, head out of the room on the west side.

Next, head left and up to find a fancy stone elevator, which will take you to thesecond floor of Suthorn Ruins.

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Suthorn Ruins Walkthrough (2F) - Echoes of Wisdom

Get off the elevator and walk up the long staircase to reach a Darknut, the baddie with a scary axe. I used Sea Urchins on him, but feel free to use whatever works for you. Once he’s dead and gone, you may learn the helpfulDarknut Echo. After that, there’s nowhere to go on the right side, so head left, up the staircase, and into the door.

Now, head down the stairs leading to another 2DMario-like section ofEchoes of Wisdom. You’ll immediately notice one lit fire on the left side and one on the ground that’s not lit. We stood above the unlit one anddropped the Brazier Echo to light it on fire.

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Push the rock on the right down the gap and then climb the ladder. To break the stack of wooden boxes, we accidentally summonedDarknutand just tossed him around like a sack of potatoes. This is definitely not the intended method for this puzzle, but it worked!

Now, light the unlit torch with anotherBrazier Echo. The gate will slide open, and you can climb the long ladder to reach another dungeon room.

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Next is a room with a fast-travel Waypoint and four suspicioussuits of armor on the wall.Stand in front of the knight with the golden shield,press the X button, and pull it using Tri’sBindpower. The shield will fall, and the locked door will open.

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In the following room, there will be some bats (Keese) to defeat. If you head left, you’ll see a tall wall that seems like it can’t be crossed over, but you definitely can reach it. We used the tried and true three-bed-combo to get over it.

You’ll find acheston the other side with apurple Rupee(Purple Rupees are worth 50 Rupees). Now, let’s head back to the main part of this room and then start heading north up the long staircase. This will take you into a ‘boss’ fight against someone you kinda know.

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Yes, this will lead to a fight against an evil version of Link. This is definitely not a hard fight by any means, but here are some tips based on our method of beating Link:

Once the fight comes to an end, a sword will appear in front of Zelda. This will give you the power to go into a swordfighter mode, allowing you to have the powers of Link for a limited time by pressing up the d-pad. Use the sword with the Y button to break the purple goo at the back of the room. Head down the ladder to another 2D section.

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Suthorn Ruins Chest 4

Head to the bottom of the room to find a large boulder. Use Bind on the rock and climb the ladder on the left to lift it. Push it against the wall near the chest in the room. Now, go to the topmost platform, fall off the right side, and you’ll land on the boulder. The chest contains theHeart Pin accessoryfor Zelda, which makes hearts appear more often. Now, return to where the boulder originally was and drop down the ladder.

Suthorn Ruins Walkthrough (1F - Again) - Echoes of Wisdom Guide

In the next room, break the pots to maybe find some Floral Nectar, and then head into the next room. There will be a locked door to the right that needs a Small Key. You can also find a new Waypoint near the boss room to the north.

But for now, let’s go into the room on the bottom left. Fight the plant monster, and you’ll get the Deku Baba Echo, which is great for fighting other Deku Baba’s actually.

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To open the locked doors in the room, you’ll have to kill all the plants. Break the goo wall with your sword form (up on the d-pad) and beat that plant up. We used a bed and summoned a plant to reach (and defeat) the one in the top-right corner.

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Now, head into the door on the left to find a puzzle room with achestand a statue. Use the X button toBind yourself to the statue. Walk up the slanted platform, then move to the right to slide the statue onto the switch in the corner.

Open the chest to find a whopping50 Rupees.

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Leave the room, go up, and enter the room to the north. You’ll see two lit flames and a Deku plant. Use Bind on the plant and pull it until it dies (sorry). This will reveal a hidden chest containing the Small Key we need for that door in the main room with the Waypoint.

There are four statues in the next room. Use Bind on the one on the upper right and then position it on the switch to open the gate.

Before heading down the ladder, check out the pot on the left side of the room (we found a Fairy).

This takes us to another 2D section, but this time, there are moving platforms that Zelda can Bind on to. You can also useReverse Bondby holding the R button, allowing Zelda to follow the path of an object. To try it out, aim up towards the platform and press X to use Bind. Hold R and then follow it to make it across the chasm to the other platform.

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Check out the right side of the room to find achest with 20 Rupees. Just use your Bind/Reverse Bind skills to get over there.

Climb the ladder on the left to leave the area, and you’ll find yourself in a room with a large treasure chest, a statue, and a switch.

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You need to use Bind on the statue and find a way to elevate it so that it can reach the switch. Conjure a bed, stand on it, and then you should be able to drag the statue to the right spot. The large chest will have theBoss Key for Suthorn Ruins, letting us into the fancy door back in the main hall.

Use the key on the door, and you’ll face off againstSeismic Talus, the first major boss ofEchoes of Wisdom.

How to Beat Seismic Talus Boss in Echoes of Wisdom

Zelda bosses in 2D games aren’t known to be the hardest video game bosses or anything, but if you need some tips on how to take down SeismicTalus, here are some things to keep in mind:

Tri will also give Zelda fiveUnusual Crystals, which you will learn soon enough about their use.