Titus and his squad have amassed a significant number of enemies inWarhammer 40K: Space Marine 2, and they’re not all Tyranid minions. As players progress through the epic sequel to the third-person shooter franchise, they’re going to need to adopt some solid combat tactics to survive each wave of horrors the game has to offer.
For players who experienceSpace Marine 2as a co-op campaign with up to two of their friends, having a layout of the battle and where the biggest threats are will give you a distinct advantage in combat. To do this, an understanding ofhow to mark enemies inSpace Marine 2will give you a significant headstart on your journey to victory.
How To Mark Enemies In Space Marine 2
It won’t be uncommon forSpace Marine 2players to beswarmed by countless enemies, so it can be beneficial to flag some of the bigger threats to the squad, so they can be taken out sooner rather than later, and avoid having them ambush a member of the team.
To mark an enemy inSpace Marine 2,hover your reticle over the enemy you wish to flag, and press the T key on PC or Up on the D-padon a console controller. This is most effective whenplaying co-op with friendsor after matchmaking with fellow gamers, as the AI generally won’t pay attention to orders in a single player experience.
All Enemy Types In Space Marine 2
In order to earn the Pure Them All trophy/achievement, players will need to mark each enemy type inSpace Marine 2at least once. To help you along the way, we’ve put together this list of enemy types that you’ll need to keep an eye out for.
You’ll firstencounter a Carnifexin the third mission of the campaign.
Gargoyles
Gargoyles are first found in the final stages of the first mission, where you must protect the satellite.
Hermagaunts
These are common enemies found in almost every combat encounter that involves Tyranids.
Hive Tyrant
These monstrous giants can be found in the Decapitation Operation mission and during mission five.
Lictor
You’ll meet a Lictor in the opening missions on Kadaku in the campaign.
Neurothrope
The first Neurothrope will be found in mission four, Servant of the Machine.
Rat Swarms
You’ll be using your flamethrower on swarms from the second mission of the campaign, Severance.
Ravener
A Ravener will bother you and your squad mates as early as the first mission of the campaign.
Spore Mines
These are introduced in the first mission, and look like small green floating orbs that explode on impact.
Termagants
The long-ranged snipers of the Tyranid faction are found as early as the first mission.
Tyranid Warriors
You will find these pretty much everywhere and all the time, as they’re the most common Tyranid enemy in the game.
Where To Find Them
Chaos Cultists
Found in the fourth mission, among the first Chaos enemies you battle.
The final boss in the Demerium Operation Mission.
Heldrakes
Can be found in the Operation Mission Reliquary, as the mission’s final boss.
Imurah
Imurah is the final boss inSpace Marine 2, so players will need to progress all the way to the end of the campaign
Lord Of Change
This is one of thefinal boss encountersyou’ll have in the campaign, so just progress far enough to meet it.
Rubric Marines
These are the teal-armored Marines that can teleport and are found in the Servant of the Machine mission.
Scarab Occult Terminators
These are more heavily-armored Chaos Marines, and will be found from the Voidsong mission.
Sorcerers
You’ll first encounter a sorcerer in the Servant of the Machine mission, but you won’t encounter them in combat until a little later.
Traitor Guardsmen
These are henchmen found from the first Chaos encounter in mission four.
Tzaangors
These are the shielded henchmen found shortly after the first Chaos encounter in mission four.