Being a monster-capturing game,Palworldhas many different varieties of creatures, known as Pals, that players can either kill or tame. They all have unique designs and abilities, and their presence makes the islands they inhabit feel alive due to the constant threat they pose. Aside from the common types one can encounter, a fewspecial Pals are known for being the best in combatand incredibly hard to defeat or capture. They are given the status of legendaries, and while they may be powerful, they could potentially experience a problem thatPokemon’s own legendary monsters are currently having.
The legendary Pals ofPalworldmay share a few similar qualities to those ofPokemon’s, but one of the things that separates them is their quantity. The current number of legendaryPokemonis 81, a considerable figure compared to the 5 ofPalwolrd. However, an issue can arise in a game filled with many powerful monsters, and that is the potential for type bias. Out of all thePokemonlegendaries, 16 belong to the Psychic type or at least have it as a secondary type, and 15 others in the same situation belong to the Dragon type. This shows a form of type favoritism, and it is something that Pocketpair has to verify that it doesn’t do with its legendary Pals.
Why Palwolrd’s Legendary Pals Should Balance Out Its Element Types
WhencomparingPalworld’s elements toPokemon’s types, the latter has many different types and its numbers surpass the former. The smaller number of types actually benefits Pocketpair’s creation, as it means fewer problems figuring out what’s weak or strong against what. This also means it’s easier to develop legendary Pals that fit into each element, ensuring one specific type does not dominate the group. As for the reasons why this is important, they are as follows:
Palworld’s short list of elementsdoes not mean it is safe from sharing the same type favoritism problem ofPokemon’s legendaries. Pocketpair has to ensure that each new legendary Pal they create has an element that has yet to be covered, just so that the game can prevent the issue from happening.
Why Palworld’s Legendaries Must Be Elementally Diverse
Out of the five legendary Pals, two belong to the Dark variety. If, in the future, the developers decide to create more with Dark typing, it might lead players to believe that the element is the strongest among the rest. It could also result in some thinking that those weak against dark types arethe worst Pals for combator are at least inferior compared to them. This is a potential issue that the game should avoid at all costs, as it needs to show that every available element is viable. HavingPalworld’s strongest monsters come in different types is one of the best ways to tell players that anything can be used in combat, making it more essential that Pocketpair consider this when creating new legendaries.
Pocketpair has to ensure that the strongest andscariest Pals ofPalworldcover the different elements, as doing so comes with many opportunities. Aside from helping the game avoidPokemon’s legendary typing bias, it allows for better content in the form of more unique-looking powerful monsters, better combat diversity, and more. So long as the developer avoids focusing on one element type when creating new legendaries, it should help steerPalworldin the right direction regarding balancing.