Metro Awakeningis about to be the fourth entry in theMetroseries of games based on the novels by Dmitry Glukhovsky, this time adopting the VR format for unprecedented immersion in the Moscow Metro. Having sprung from the mind of a passionate author, theMetroseries understandably has a reputation for emotional and thought provoking storytelling that could work just as well in other media formats.
In an interview with Game Rant,Metroauthor Dmitry Glukhovsky discussed his work on the series andMetro Awakeningin particular, and the possibility of a potentialMetrofilm or television adaptation. Glukhovsky also spoke about how the experience of writing for agame likeMetro Awakeningdiffers from writing a novel, instead feeling more similar to screenwriting.
There May Still Be Hope For A Metro 2033 Movie
When asked if he was considering takingtheMetrofranchiseto the big screen, Glukhovsky noted that he had been trying to secure a film rights deal forMetroas far back as 2006. DespiteMetroseeing numerous successful game and novel releases since that time, the film adaptation hasn’t come to fruition so far. That said, Glukhovsky hinted at some potential hopeful news on this front, but he couldn’t reveal any specifics.
It’s been a very long journey for me. The first time I ever arrived in Hollywood was probably 17 years ago. I was 27 and I went there to negotiate a film rights deal. 17 years later, we’re still where we are. The three video games have been released, and then three books and a lot of things happening in this universe, and still there is no audio visual project based on that story. I’m hopeful. There are some recent developments that I’m legally not allowed to spoil, but you know, in the world of film and TV, you never know. Things can happen in a moment, completely smashing your expectations and hopes. I’m a bit superstitious, so I’m not disclosing that thing I am working on, on different projects as a screenwriter.
Viewers might be skeptical of video game film adaptations in the wake of theBorderlandsmovie’s abysmal reception, so perhaps holding out a bit longer is for the best inMetro’s case. Glukhovsky says that he’s committed to overseeing anything that has to do withMetro, so fans can at least rest assured that a potentialMetrofilm will be in good hands.
Writing A Game Like Metro Awakening Is Similar to Screenwriting
Glukhovsky mentioned that, as a writer,video game writingbears more similarities to film than to novels. Games and films both need a soundtrack, a cast of actors, a script, cinematography, and of course an engaging, coherent plot. When writing a novel, Glukhovsky says that authors can experiment much more with storytelling than in a video game or film, especially with regard to structure.
I think that writing for a game, to me, is closer to writing for film because the story in general, when you create the overall arc and storyline, has to be clear and compact. In writing for a book, you may really just improvise, and you probably don’t even know exactly what’s going to be happening to your main character, you just more or less understand what’s the end station for that character, and then what you want thematically, to convey, right?
Whereas when you’re writing a film script you need to structure, you understand that this is exactly the curve of emotions that you want your character to go through. So it’s more engineered I would say. Writing a video game is always closer to that. It has to go through certain emotions, right?
Although it wasn’t intended to be intially, Glukhovsky sees the potential forMetroto be a transmedia machine capable of delivering worthwhile experiences across a broad range of formats. Hopefully, he’ll have the chance to see this potential realized, and franchise fans can enjoyaMetromovie, comic, or series.
Metro Awakening
WHERE TO PLAY
Metro Awakeningis a story-driven first person adventure built exclusively for VR that blends atmospheric exploration, stealth and combat in the most immersive Metro experience yet.The year is 2028The survivors of nuclear Armageddon cling to existence in the buried subways of the Moscow Metro – civilization’s last refuge and tomb, where ghosts and spirits haunt the living in this man-made purgatory.You are Serdar, a doctor braving the darkness, crippling radiation and deadly threats of the Metro in the search for your wife and the medication she so desperately needs. As your courage and sanity are pushed to the limit you must learn to walk the line between life and death, the spirit and the material world, and awaken the being you will become…Features:• Lose yourself in a journey of spiritual awakening in this chilling, supernatural origins story from Metro creator Dmitry Glukhovsky• Experience Metro’s tense, heart-pounding gameplay in VR for the first time as you put on your mask, ammo and filters run low and your torchlight flickers and dies in the darkness• Wield a signature arsenal of hand-made weapons, don your gas mask, and venture into the depths of the Metro where desperate bandits, mutants, and worse haunt your every step.