InFrostpunk 2’s Story mode, players assume the role of Steward and attempt to secure the survival of the city of New London. As fans pursue this undertaking, they may have questions about how long it will take them to complete the task at hand. This guide is here to answer those questions, and details about the length ofFrostpunk 2can be found in what follows.
This guide begins by focusing onFrostpunk 2’s story mode. However, there are opportunities to spend many hours with the game after completing its campaign, and those opportunities are detailed in later paragraphs.
How Long is Frostpunk 2?
While the exact length of a playthrough is undoubtedly informed by a variety of factors, including the selected difficulty and the player’s familiarity with the genre, fans should expect their first completion ofFrostpunk 2’s Story mode to take aroundeight to ten hours. These hours unfold over the course of aprologue and five chapters, and the lengths of these segments range from less than 30 minutes to several hours.
This is certainly not the end of the story, though, as there are many reasons to continue playing the game after finishing the campaign for the first time. To start, there arestory choices inFrostpunk 2that dictate the objectives that appear in several chapters. While it is certainly not requisite that players experience all the choices, fans who want to see how they play out should be prepared to completeat least two full playthroughs.
Additionally,Frostpunk 2has an “open-ended sandbox mode"called Utopia Builder. In this mode, players select fromseven different starting locations, each with its own quirks, and choose one ofthree goalsthat they will attempt to achieve. While the time that it takes to achieve the various goals in Utopia Builder is contingent upon the selected starting location, the chosen difficulty, and a variety of other factors, fans ofcity-buildersshould expect every game in Utopia Builder to last at least a few hours.
A majority of the starting locations in Utopia Builder have randomized resources and a randomizedFrostland. This keeps repeat playthroughs of specific starting location and goal combinations fresh, as the randomization makes every playthrough unique.
Finally, there areachievementsthat require players to place restrictions on their playthroughs, providing even more opportunities to put additional time into the game. While not everyone will be interested in pursuing these achievements, as indeed some of the restrictions are quite harsh, fans who are looking for a challenge, or simply cannot get enough ofFrostpunk 2, will be glad that they are available.