Perk-a-Colas are integral toCall of Duty Zombiesthanks to their unique abilities that can complement the way players experience each of the exciting maps. The bestCall of Duty Zombiesperks range in usefulness, and while all of them do commit to a special gimmick, there are only some that feature more than once and are worth grabbing every time they are available across allCOD Zombiesgames.
There are some great versatile builds players can craft when picking up their selection of four perks inCOD Zombies, but what does every perk do and how do they rank among each other? Playing without perks is a death sentence, and there are some that are such a crutch that they are vital.
This list only contains the perks from Treyarch’s Call of Duty Zombies.
28Death Perception
See Zombies Through Walls
Death Perception is pretty underwhelming, as it doesn’t serve players all that well to see zombies and wall-buys through walls since the most efficient players will be training a horde of zombies that doesn’t require them to turn around in surprise that they are being chased.
27Deadshot Daiquiri
Increase Hip-Fire Accuracy By 35%, Reduce Recoil, Aim Assist Targets the Head
Deadshot Daiquiri started out as a rather disappointing perk due to the fact that it benefits console players only by providing their aim assist with automatic aiming towards the head instead of the body. However, inCall of Duty: Black Ops Cold War, this perk can be upgraded to cause extra headshot damage, but it’s still not essential.
26Deadshot Dealer
Like an upgraded Deadshot Daiquiri, Deadshot Dealer is exclusive toCall of Duty: Black Ops 4which will provide headshot aim assist, reduce hip-fire spread, and provide lower recoil. It’s an okay perk, but there are far better alternatives, and players can just aim themselves since it’s not like zombies can shoot back.
25Zombshell
Kill Zombies to Emit a Containment Field That Slows Zombies and Increases Damage Dealt
A random chance to spawn a containment field with killing zombies, Zombshell can be used to slow other zombies and those of them who walk into the containment field will also be more vulnerable to damage. It’s an average perk, and its long recharge just isn’t worth it.
24Blood Wolf Bite
Summon a Wolf to Help Deal Damage to Zombies
For those seeking companionship and a cute but vicious pet, there’s Blood Wolf Bite. With this perk, players can whistle for a Dire Wolf named Luna, who will spawn in and attack zombies for 45 seconds before disappearing for 5 minutes. It’s not that great and the damage doesn’t change the game in late rounds.
23Blaze Phase
Crouch to Build a Charge That Sends Players Zooming Forward, Knocking Down Zombies
Blaze Phase is a lot of fun due to the fact that players can crouch and build up a charge, only to stand back up to release this energy in a rapid dash that sees them ignite enemies in their way. It’s fun and fast, but not the most useful in high rounds, as crouching around is a recipe for disaster.
22Stone Cold Stronghold
Standing Still Grants a Circle With Increased Damage Over Time
Stone Cold Stronghold is for the stubborn players who don’t like to train zombies, and would instead prefer to stand their ground likethe classic catwalk days of Der Riese. Stone Cold Stronghold provides a growing circle with increased damage over time to zombies, allowing those who stand strong and as still as a wall with extra damage.
21Timeslip
Increase Equipment Cooldown Rate, Reduce Trap and Fast Travel Cooldown, Mystery Box & Pack-a-Punch Appears Faster
Timeslip is for the impatient players out there who can’t stand a cooldown. Whether it’s increasing the speed of weapons gained from the Mystery Box or the Pack-a-Punch or the time from fast travel stations and traps, Timeslip will aid in lowering it all, but it’s a tad gimmicky.
20Electric Burst
Emits an Electric Discharge From Reloading Which is Stronger Based on How Empty the Magazine is
Much like Electric Cherry, Electric Burst will provide an electric shockwave for when players reload their weapons. However, the shockwave damage is increased depending on how much ammo the player has before reloading. This is a fine perk, but relying on an empty magazine just to do some damage is pretty risky.
19Vulture Aid
See Items Through Walls, Obtain Ammo and Points From Zombies
A perk exclusive toCall of Duty: Black Ops 2’s Buried map, Vulture Aid had some unique properties that made it a fairly decent perk. Firstly, players could see items and weapons through walls, but more importantly, killed zombies could drop points and ammo to be scavenged, as well as a green odor that could be stood in to make zombies blind to the fact that players are right there.