Enotria: The Last Songis a visually beautiful soulslike experience, especially for players who wish to immerse themselves in a world that draws heavy influence from Italian history and folklore. The developers at Jyamma Games have done a great job in meticulously researching Italian art and mythology to help create a game world that lives and breathes as if it is part of an elaborate play. But the experience is far more than a feast for the eyes, with a main focus on combat and soulslike elements that should appeal to fans of the genre. It’s clear that the group at Jyamma Games didn’t want to craft an experience that just looked good, but also felt good to play. The developer also put a lot of research and development into the sound design for the release to help players further immerse themselves in the world ofEnotria: The Last Song..

A Heavy Focus On Balancing Music For Both Combat And World-Building

Jyamma Games was adamant in crafting an experience that put combat and gameplay at the forefront and had to be sure not to create any musical or audio cues that would take away from that core experience. Instead, they set out to create something that helps to express the lingering decay ofEnotria: The Last Song’s game world while simultaneously accentuating the exciting gameplay elements that are present in the release. The finished product is a set of musical scores that span across multiple instances of Italian history and culture, with compositions that include modernized Italian music, sounds from the Renaissance, and even Gregorian chanting. These elements will shift and change to better match the enemies and environments that players progress through when tackling the title’s story.

One of the biggest challenges that developers faced was creating an experience in which players would feel empowered and emboldened by the game’s audio throughout the many tense combat experiences sprinkled acrossEnotria: The Last Song. Since combat is the core element that drives the gameplay inEnotria: The Last Song, the audio team had to be sure to choose their musical accompaniments and ambient soundtracks wisely. The finished product is a feast for the ears of fans of old-world Italian Renaissance music, using a variety of string-based music and drums to create fast-paced songs that fit perfectly with the overall aesthetic of the game. The audio team also used these same old-world Italian instruments as the basis for their sound effects, especially when it comes to the use of Ardore, the game’s “magic and skill” elements. The end result is a sound design that feels truly unique across the landscape of soulslike releases, and manages to feel high intensity while still maintaining the charm of Italian folklore and theater.

maskless one prepares an attack for a leaping gladiator

Enotria: The Last Song will be released September 19th, 2024 for PC via Steam and the Epic Games Store, as well as PlayStation 5 and the Xbox Series X/S.

Enotria: The Last Song Tag Page Cover Art