Summary
Firaxis Games has revealed the first six civs forCivilization 7, which include Aksum, Egypt, Maya, Maurya, and Rome from the Antiquity Age, and the Shawnee from the Exploration Age. Each civilization will have its own special skills, buildings, and units that will be important in shaping the early stages ofCivilization 7.
Civilization 7is scheduled to launch on June 30, 2025, for PC, PlayStation, Xbox, and Nintendo Switch.Civilization 7will introduce a new three-age progression system: Antiquity, Exploration, and Modern. Civilizations will go through different crises, and players will be able to “mix and match” leaders to customize their empires, adding a new layer of strategy. Some familiar elements, like barbarians and workers, are being left out this time, hinting at a fresh direction for the series. The game will focus on the rise and fall of empires, such as Rome evolving into medieval powers, which will be a key part of the gameplay.
Civilization 7will explore the evolution of cultures over time, and Firaxis Games has shared on Twitter the first six civilizations players will be able to experience: Aksum, Egypt, Maya, Maurya, Rome, and Shawnee. Aksum is all about trade and managing resources, with its “Kingdom of Natural Wealth” ability boosting gold production from coastal and river cities. It focuses on cultural and economic growth, supported by its special naval units like the Dhow and the trade ship Tankwa.
First Six Civs Available in Civilization 7
Egypt was a fan favorite inCivilization 6, and it’s back with a focus on building power around rivers. Its “Gifts of Osiris” ability boosts production near rivers, making Egypt great for players who want to grow strong cities along waterways. Its famous Pyramids provide economic benefits, while unique structures like the Mortuary Temple and the Medjay infantry strengthen both its military and cultural presence.
The Maya excel in science with the “Skies of Itzamna” ability boosting research from vegetated tiles. Its Jaguar Slayer unit defends well, and the Mundo Perdido wonder enhances science and happiness. Maurya balances military and science with “Dhamma Lipi,” gaining bonuses from happiness. Its Purabhettarah cavalry is strong in fortifications, and the Sanchi Stupa boosts culture. Rome’s “Twelve Tables” ability improves its capital and military through traditions, with the Legion unit and Colosseum enhancing culture and happiness.
Finally, the Shawnee (available exclusively with theTecumseh and ShawneePack DLC), from the Exploration Age, use “Nepekifaki” to enhance food production along rivers. Its Kispoko Nena’to infantry and the Serpent Mound wonder further boost combat, science, and production. Along with theconfirmed features ofCivilization 7, these first six civilizations promise to offer unique play styles and strategies.
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WHERE TO PLAY
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