Summary
Black Myth: Wukongplayers are voicing their one main complaint about the game, with many gamers sharing the same sentiment about a big problem in Game Science’s action RPG. This is a complaint that has been leveled atBlack Myth: Wukongbefore, so some fans may not be surprised to see it brought up again.
Inspired by the classical Chinese novelJourney to the West,Black Myth: Wukonglaunched to solid reviewslast month.It also proved a massive commercial success, breaking single-player game records for concurrent players on Steam.Black Myth: Wukong’s fascinating setting immediately drew in gamers, and the heavy Soulslike elements made it extremely rewarding to progress through. Despite this, the game wasn’t perfect, with even the most ardent of fans finding something they didn’t love aboutBlack Myth: Wukong.
A Reddit thread started by user AutomaticTap3004 details why they feel the level design inBlack Myth: Wukongis hugely flawed. While they believe the first twochapters ofBlack Myth: Wukongare fine, it all goes downhill from Chapter 3 onwards. Their big complaint comes in the Pagoda Prison, where they claim that “Having my heath cut and essentially having to avoid enemies in order to get to the top in order to stop it is just not fun.” This is compounded by the fact that “this area has ledges you’re able to fall off of and die from, which wouldn’t be a big deal except for the fact we couldn’t fall off of high places in the game until now.”
Black Myth: Wukong Fans Don’t Love the Level Design
Many gamers in the thread agreed, sharing their frustration that even constructive criticism is often shut down by other fans. Throughout the thread, manyBlack Myth: Wukongplayers shared their frustration with invisible walls, a complaint that has come up often in criticism of the game. There was plenty of agreement about the sentiment of Chapter 3, with one player describing it as “a ridiculous downgrade from the first 2 which were goty material.”
It’s important to remember thatBlack Myth: Wukongis Game Science’s first title of this scale. Its last title,Art of War: Red Tides, was a strategy game made for both PC and mobile, soBlack Myth: Wukongis sure to have been a big lesson in many areas of game design. A recent rumor suggests thatBlack Myth: Wukongcould have two DLCs on the way, so hopefully the studio is able to apply those lessons in the content to come.
Black Myth: Wukong
WHERE TO PLAY
Black Myth: Wukong is an action RPG rooted in Chinese mythology and based on Journey to the West, one of the Four Great Classical Novels of Chinese literature.You shall set out as the Destined One to venture into the challenges and marvels ahead, to uncover the obscured truth beneath the veil of a glorious legend from the past.As the Destined One, you shall encounter powerful foes and worthy rivals throughout your journey. Fearlessly engage them in epic battles where surrender is not an option.Aside from mastering various staff techniques, you’re able to also freely combine different spells, abilities, weapons, and equipment to find the winning strategy that best suits your combat style.