The war between Space Marines and the horrors of the galaxy is one of endless violence, andWarhammer 40,000:Space Marine 2allows players to cement their place in said violence by amassing an arsenal of weaponry to devastate. As players progress through PvE and PvP activities, they are going to find themselves in demand of the best weapons inSpace Marine 2, and each one has a distinct set of stats and functions that will serve players well.

Those seeking the best guns inSpace Marine 2, can find all the stats of the strongest weapons that will help them navigate through heretics and Tyranid monsters alike. These primary weapons will serve as the foundation of their slaughter, so it’s best tokeep an eye on thembefore heading into the battle.

plasma incinerator

4+

5+

auto bolt rifle

2+

3

melta rifle

7

Magazine Capacity

130

The Plasma Incinerator can provide a ton of fun and deadly potential to the hands of those who wield it, for it behaves differently from other weapons. The Plasma Incinerator can annihilate enemies with its fast rate of fire, but it can also be lethal like a railgun if players are to charge each shot, which expunges ammo faster but provides devastating splash damage on multiple foes,especially the fiercer ones.

heavy bolter

The Plasma Incinerator creates a variety of methods for playstyles since it can be used as a quick and deadly weapon, or a more precise rifle for difficult situations. Whether it’s coming up against a boss of a default Tyranid swarmer, the Plasma Incinerator gets the job done.

2

bolt sniper rifle

6+

5

las fusil

35

Ammo Reserve

175

A common piece of weaponryin the arsenal of every Ultramarineshould be the Auto Bolt Rifle. It’s a standard-issue piece of gear that, whilst common, deserves a spot as one of the best weapons inSpace Marine 2. There’s a great library of ammunition waiting to be expunged into Tyranid hordes, and the high magazine capacity means that players can lay waste to the swarm without worrying about a reload for quite some time.

Warhammer 40,000: Space Marine 2 Tag Page Cover Art

The damage output might not be the best, but with a high rate of fire, decent accuracy, and high magazine count, players can easily stun harder enemies into an execution state, whilst dealing with smaller enemies equally.

8

1

10

15

Limited ammo count is a drawback of the Melta Rifle, but it suffers from the opposite side of the arsenal than that of a Sniper Rifle. The Melta Rifle is only effective at close range, so players are going to have to play rather risky if they want to maximize their efforts in combat with this particular thermal weapon, which sets enemies ablaze like that of a shotgun in close-quarter combat. It’s a great weaponfor defending one’s self.

The Melta Rifle has a decent spread, and its piercing potential will easily knock back stronger foes and easily eradicate smaller swarms of enemies. It hits hard, but it’s a heavier weapon best used for those who enjoy getting close and personal with their enemies.

8+

4

450

Like a futuristic Gatlin Gun, the Heavy Bolter requires two hands to wield its heavy frame, and can also be swung like a substitute melee weapon by thestrongest Space Marines. Yet, it’s not as effective as a Power Sword, so it’s best to look at its potential as a rifle. The Heavy Bolter shreds the competition with its high rate of fire and intense piercing firepower, providing suppressing and aggressive fire that requires no reload.

The Heavy Bolter does need to cooldown, so try not to overindulge in usage, and make sure to keep ammo supplies handy, since Heavy classes that use this weapon, are going to be lugging around a giant weapon with little use when the ammo runs dry. Yet, with ammo, players can become titans of war as they eradicate Tyranid swarms into bloody red mists within secondsto support their team.

6

12

The Bolt Sniper Rifle provides a scoped semi-automatic sniper rifle to the hands of talented players in the Sniper class. Those with the Bolt Sniper Rifle will be able to pull off some successful shots, with 6 blasts per magazine capable of piercing enemies with intense firepower, so long as they place well-aimed headshots onto the foes of the Imperium in need of eradication.

The Bolt Sniper Rifle does have its advantages, and having an ultimate ammo count near ammo boxes and other sources of munitions, further upgrades to the Bolt Sniper Rifle will provide intensive fire to a skilled marksman, even if it might falter somewhat against smaller and faster units.

The limited ammunition count of the Las Fusil is essential to keeping it balanced since each charged shot from this single-fire energy rifle will easily put the toughest of foes into an execution state. Whilst not the best for targeting smaller enemies, and it may struggle with hordes, it’s a true killer when it comes to the more intensive units players will fight.

The Las Fusil is best reserved for stronger enemy types, treating it as a powerful secondary as opposed to a Chainsword or Bolt Pistol. Even with the right perks and mastery weapon in the Sniper Class, the Las Fusil can be a devastating weapon in the right hands.